Insights
The ethics of realism in virtual and augmented reality
Publication
What are the important ethical questions about virtual and augmented reality?
Published 1 Jul 2020
Bodyswaps®
Case study
Bodyswaps® provides immersive soft skills training that drives deep and lasting behavioural change. Designed for corporate and educational use, it…
Faster, clearer and much, much smarter: How 5G and AI are transforming immersive content
Blog
How 5G and AI are transforming immersive content
Published 2 Jun 2020
ZONEMEAUDIO
Case study
ZONEMEAUDIO puts the ‘reality’ into virtual, augmented and mixed reality experiences through its TRUE2LIFE™ sound, which enhances the audience experience…
All Seeing Eye
Case study
All Seeing Eye uses immersive technologies to enhance storytelling and experiential marketing. The aim is to convey the entirety of…
The immersive economy in the UK 2019
Publication
The growth of the virtual, augmented and mixed reality technologies ecosystem
Published 19 Nov 2019
Are you looking at me? What content producers need to know about VR/AR characters’ eye-gaze
Blog
What content producers need to know about VR/AR characters’ eye-gaze
Published 10 Oct 2019
CreativeXR and the audience experience
Publication
A report produced by i2 media research for CreativeXR
Published 26 Sep 2019
Mativision
Case study
London-based Mativision Limited is the market leader in producing and delivering interactive 360° video content and immersive experiences from live…
Northumberland National Park
Case study
A UNESCO World Heritage Site, Northumberland National Park (NNP) has a brand new visitor attraction called The Sill that will…















































