Growing VR/AR Companies in the UK – A business and legal handbook
Posted 26 Jul 2018Innovate UK’s recent Knowledge Transfer Network report on The Immersive Economy in the UK estimates that Britain has around 1,000 immersive-specialist companies employing around 4,500 people and potentially representing as much as 9% of global market share. UK Creative Industries have a huge amount to contribute to this emerging immersive sector, not least because many of the skills involved are derived from different corners of this thriving, diverse and crucial part of the economy (such as film, TV, games, visual effects, etc).
Digital Catapult, in collaboration with PwC, has produced this document for the benefit of VR/AR companies in the UK, and those new to the industry planning to build such companies and/or adopt immersive solutions.
The purpose of this handbook is to offer insight and recommendations from both business and legal perspective to encourage the creation of more, high quality, VR and AR content. It has been written primarily for current and potential content creators but it also draws out relevant points for service and technology companies.