
The Audience of the Future Immersive Audience Journey report
Publication
An overview of audience insights and perspectives on immersive art, culture, and entertainment
Published 16 Jul 2020

Digital Catapult and Arts Council England announce 20 teams joining latest round of CreativeXR
Press Release
Published 7 Jul 2020

CreativeXR announce funding for four unique cultural experiences using immersive technology
Press Release
Published 7 Jul 2020

Digital Catapult, MUNCH and Arcade – mixing art with augmented reality
Press Release
Published 9 Jun 2020

Faster, clearer and much, much smarter: How 5G and AI are transforming immersive content
Blog
How 5G and AI are transforming immersive content
Published 2 Jun 2020


All Seeing Eye
Case study
All Seeing Eye uses immersive technologies to enhance storytelling and experiential marketing. The aim is to convey the entirety of…

Applications open for third round of Digital Catapult and Arts Council England’s CreativeXR
Press Release
Fund for immersive creative content returns with support from Epic MegaGrants and StoryFutures Academy
Published 5 Mar 2020

Are you looking at me? What content producers need to know about VR/AR characters’ eye-gaze
Blog
What content producers need to know about VR/AR characters’ eye-gaze
Published 10 Oct 2019

Digital Catapult and Arts Council England present twenty immersive prototypes at CreativeXR Showcase and Market
Press Release
CreativeXR Showcase and Market takes place in association with 63rd BFI London Film Festival and in partnership with RYOT Studio…
Published 7 Oct 2019