Megaverse – Game Changers
Case study
...CreativeXR – Where does immersive technology go from here? Learn more CreativeXR CreativeXR has financed and supported the development of…
...CreativeXR – Where does immersive technology go from here? Learn more CreativeXR CreativeXR has financed and supported the development of…
Digital Catapult and the University of Bristol’s flagship MyWorld programme is gearing up to explore how advancements in artificial intelligence…
Published 7 Mar 2024
Digital Catapult announces eleven leading British businesses have been accepted onto a first-of-its-kind Quantum Technology Access Programme, to overcome industrial…
Published 26 Oct 2023
The process that all companies go through to create a product has huge impact on the ability to do business…
Published 5 Sep 2018
...an entire market, new audiences and new ways of producing new content for the creative industries. Our internationally recognised programmes…
How will the development of virtual environments impact the UK economy? What are the commercial applications of immersive technology?
Published 10 May 2023
Internationally renowned choreographer Wayne McGregor and Emmy award winning creative animation studio No Ghost have been working together to create…
Published 6 Feb 2023
Published 3 Dec 2020
Applications for next round of immersive content fund open
Published 22 Jan 2019
Six pioneering startups from across the West of England are the first to benefit from MyWorld funding
Published 9 Nov 2022